Everyone likes reverbDefinition:
Short for Reverberation. The myriad echoes of decaying amplitude created in an acoustic environment. Reverberation may be simulated electronically, mechanically using springs or a metal plate, or in a specially built physical chamber with reflective surfaces where a speaker sends audio into the chamber, and a microphone picks up the reflections., but you don’t necessarily want it interfering with audio that you’re processing. Fortunately, we can use “ducking” to suppress reverb while an instrument is playing then lets the reverb come back in during the space between phrases.
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